[Public]
Object=(Name=SDLSoftDrv.SDLSoftwareRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libSDL.so)
Preferences=(Caption="SDL Software Support",Parent="Rendering",Class=SDLSoftDrv.SDLSoftwareRenderDevice,Immediate=True)

[Errors]
ResFailed="Failed to set resolution"

[SDLSoftwareRenderDevice]
ClassCaption="SDL Software Support"
AskUse="Do you want Unreal Tournament to use your SDL Software RenderDevice?"
