InstagibCollection v14

This new game mode alters movement and spawns. The intention is to increase the
pace of the game, while balancing defensive and offensive play. It is also
trying to polish the game.

NOTES:
    1) DO NOT USE THIS GAME MODE IN COMBINATION WITH THE INSTAGIB MUTATOR.
    2) Brightskins do not work on Linux, so keep them disabled.

1.) Major Features:
    - New Spawn System
        At the start of a map, create a list of spawns for each team, then shuffle
        these lists.
        When a player respawns, find the first spawn point within the list of
        spawns for the player's team where
            * there is no friendly player within a small radius (300uu),
            * and there is no enemy player within a large radius and able to see
              the spawn (2000uu),
            * and there is no enemy player within a medium radius (1000uu),
            * and there is no flag within a medium radius (1000uu).
        Then move the selected spawn to the end of the list.
        If no eligible spawn was found, the built-in spawn system is used.
        If there are less than five players on the map, the old spawn system is used.
    - Changed Movement
        * max acceleration: 3200uu/s² -> 5800uu/s²
        * braking deceleration walking: 520uu/s² -> 1450uu/s²
        * ground friction: 10.5x -> 12.0x
        * air control: 55% -> 70%
        * dodge air control: 41% -> 70%
        * floor slide ending speed factor: 40% -> 100%
        * slide target height: 55uu -> 69uu
        * slope dodge scaling: 93% -> 98%
        * teammate momentum boost: 75% -> 100%
        * landing assist distance: 40uu -> 15uu
        * no fall damage
    - Alternative Kill Sound
        No delay after kill, immediate feedback.
        Adjustable volume and pitch (more on that later).
        Still guarded by profile setting (HUD -> Notifications).
    - Gore Level
        Allow disabling of gib creation, killed pawn transitions into ragdoll instead.
        Ragdoll can be controlled using bShowRagdoll and RagdollTime.
    - Brightskins
        You can adjust skin-color for each team by changing the *BrightskinColor* values.
        You can disable brightskins.
        Brightskins can be enemy based.
        There are two styles of brightskins: flat and outline that can be configured
        separately for either team.
    - Footsteps
        Completely redid footstep sounds.
        Clients can now set the volume of their own footsteps.
    - Force Models
        You can force all player characters to always use the same model that you are using.
    - Hide Weapon Model
        You can hide the weapon model in 1st person view.
    - New Scoreboard (v2)
        Courtesy of Supsun (code) and DarkHell (layout/art).
    - Contains deathmatch gamemodes (DM, TDM)


2.) Installation

    Copy the file InstagibCollection-WindowsNoEditor.pak into the following directory:
    My Documents\UnrealTournament\Saved\Paks\DownloadedPaks


3.) Configuration

    While in a game with this gamemode active, press F5 to open a configuration menu.
